Cédric Babouche Dordogne

Art & creativity : Dordogne and how to bring traditional art in video games

Cédric Babouche graduated in art and animation. After two acclaimed animated short films, he developed and produced animated feature films and TV series in his first company Dandelooo until 2017.In 2018, he founded UN JE NE SAIS QUOI and joined Umanimation, a transmedia production company. Dordogne, his first project, which mixes watercolor with 3D in a nostalgic narrative experience, was released in June 2023 by Focus Entertainment and Umanimation.Besides his company, he works as visual development artist for the animation industry, comic book artist and teaches art in several schools around the world.

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Business & marketing : Proofing your game concept with Love – The Kickstarter Formula

Michael Liebe is founder and CEO of Booster Space, the company that started gamesweek Berlin as well as Womenize! Games and Tech and offers consultancy gigs around Twitch, community and fundraising. Through Booster Space, Michael represents Kickstarter as Outreach Games Europe. Since 2022, he is Director of Development for the non-profit multi-media initiative, Tales of Us. Educational references include teaching at University of Potsdam, UE Germany, MDH Berlin.

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Publishers internationaux

Publishers : Discover our international publishers and investors !

Four new international publishers and investors have confirmed their participation in the Meet & Build 2023 Business Meetings
Discover their editorial line on their website, maybe your game will be the next one?
As part of the partnership with the French Embassy in Brussels, we are pleased to announce the first 4 French Publishers at the Business Meetings on Friday, 27th October. And not the least !

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Sindi Breshani, co-founder of Episod Studio, Games

Culture & society :  Navigating complex stories through games

Sindi Breshani is the co-founder of “Episod Studio”, a mission-led developer of games that interpret socio-political and climate topics. Their game in development “Race for the Arctic” is the first commercial video game built entirely to promote the fight against climate change. Future titles include an open-world about dictatorship and a multiplayer game about propaganda. The studio is supported by the “UK Games Fund” and “InnovationRCA Incubator”.

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Raphaël Villegas, Art Director at Abrakam Studio

Art & creativity : Improve your artistic productivity with AI

Raphaël Villegas is a versatile digital artist with a rich background in the visual arts, the result of a highly diverse career. He has worked as an illustrator, co-founded an independent video game studio, served as a Creative Director in the communication field, acted as the Lead Concept Artist for “Appeal Studios”, and most recently, held the position of Art Director at “Abrakam Studio”.
This array of roles has allowed him to explore a wide range of artistic skills.

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