rAPHAËL Villegas
Raphaël Villegas is a versatile digital artist with a rich background in the visual arts, the result of a highly diverse career. He has worked as an illustrator, co-founded an independent video game studio, served as a Creative Director in the communication field, acted as the Lead Concept Artist for “Appeal Studios”, and most recently, held the position of Art Director at "Abrakam Studio". This array of roles has allowed him to explore a wide range of artistic skills.
His professional experiences have led him to develop innovative creative methods that skillfully incorporate digital drawing, 3D, Virtual Reality (VR), and, more recently, Artificial Intelligence (AI) into his artistic work. Through these technological advancements, he strives to push the boundaries of creativity in response to the ever-growing demands of the video game industry.
This conference aims to raise awareness among people about the use of Artificial Intelligence, the importance of knowing what changes are facing artist and see how they can integrate IA in their process if needed and stay competitive.